Hues and Cues cheat-sheet
A one-page reference for Hues and Cues. Players: 3–10. Time: ~30 minutes. You give one-word clues for a color and everyone guesses where it sits on the big color grid.
- Lay out the color board (a big grid of 480 colors with number/letter coordinates around the edge).
- Give each player 3 markers of one color: put one on the start of the score track, keep the other two in front of you.
- Pick a first cue giver.
On the cue giver’s turn
Section titled “On the cue giver’s turn”- Draw a card and secretly pick one of its four color swatches (each has a coordinate).
- Give a one-word cue that points at that color.
- ❌ No primary color names like “blue,” “red,” “green.”
- ✅ Specific names are fine: “lavender,” “rust,” “salmon,” “moss.”
- Everyone else places one marker on the color they think you mean.
- The cue giver may give a second one-word cue. Everyone places their second marker (going around the other way this time).
Scoring
Section titled “Scoring”The cue giver drops the scoring frame over the true color (centered using the coordinates), then everyone scores:
- Exact color (the center): 3 points
- Inside the frame: 2 points per marker
- Touching the frame’s outside edge (including corners): 1 point per marker
- Cue giver scores for guesses that land inside the frame (more points in a 3-player game, fewer with 4+).
Winning
Section titled “Winning”Play until everyone has been the cue giver twice (or once with 7+ players). Highest total score wins.